Exood4 Studio - Video Game Development, Toulouse (France)
Exood4 Studios Exood4 Tutorials

   

Table des codes ASCII


Hex 0 1 2 3 4 5 6 7 8 9 A B C D E F
0 NUL SOH STX ETX EOT ENQ ACK BEL BS TAB LF VT FF CR SO SI
1 DLE DC1 DC2 DC3 DC4 NAK SYN ETB CAN EM SUB ESC FS GS RS US
2   ! " # $ % & ' ( ) * + , - . /
3 0 1 2 3 4 5 6 7 8 9 : ; < = > ?
4 @ A B C D E F G H I J K L M N O
5 P Q R S T U V W X Y Z [ \ ] ^ _
6 ` a b c d e f g h i j k l m n o
7 p q r s t u v w x y z { | } ~ 
8  ƒ ˆ Š Œ  Ž 
9  ˜ š œ  ž Ÿ
A   ¡ ¢ £ ¤ ¥ ¦ § ¨ © ª « ¬ ­ ® ¯
B ° ± ² ³ ´ µ · ¸ ¹ º » ¼ ½ ¾ ¿
C À Á Â Ã Ä Å Æ Ç È É Ê Ë Ì Í Î Ï
D Ð Ñ Ò Ó Ô Õ Ö × Ø Ù Ú Û Ü Ý Þ ß
E à á â ã ä å æ ç è é ê ë ì í î ï
F ð ñ ò ó ô õ ö ÷ ø ù ú û ü ý þ ÿ

Exemple : le code ASCII du caractère 'A' est 0x41 (valeur hexadécimale)


Caractères spéciaux


Dec Hex Oct Char
Description
Dec Hex Oct Char
Description
0 00 000 NUL
(null)
16 10 020 DLE
(data link escape)
1 01 001 SOH
(start of header)
17 11 021 DC1
(device control 1)
2 02 002 STX
(start of text)
18 12 022 DC2
(device control 2)
3 03 003 ETX
(end of text)
19 13 023 DC3
(device control 3)
4 04 004 EOT
(end of transmission)
20 14 024 DC4
(device control 4)
5 05 005 ENQ
(enquiry)
21 15 025 NAK
(negative acknowledge)
6 06 006 ACK
(acknowledge)
22 16 026 SYN
(synchronous idle)
7 07 007 BEL
(bell)
23 17 027 ETB
(end of transmission block)
8 08 010 BS
(backspace)
24 18 030 CAN
(cancel)
9 09 011 TAB
(horizontal tab)
25 19 031 EM
(end of medium)
10 0A 012 LF
(NL line feed, new line)
26 1A 032 SUB
(substitute)
11 0B 013 VT
(vertical tab)
27 1B 033 ESC
(escape)
12 0C 014 FF
(NP form feed, new page)
28 1C 034 FS
(file separator)
13 0D 015 CR
(carriage return)
29 1D 035 GS
(group separator)
14 0E 016 SO
(shift out)
30 1E 036 RS
(record separator)
15 0F 017 SI
(shift in)
31 1F 037 US
(unit separator)